The developers by the looks of it. According to the thread @Kobold linked
- This problem only started for many people after a recent patch
- The DX12 check seems to be bugged because even some people with DX12 cards are having the problem
- And it seems to be still doing that DX12 check even when forced to use DX11 via
--use-d3d11
option
%command%
is the original launch command and is only required when you need to add stuff before it. %command% --use-d3d11
and just --use-d3d11
do exactly the same thing, but if you want to use something like gamemode then that has to go before the original launch command so it’s gamemoderun %command% --use-d3d11