Xrender or glx in picom

Hey all, i was wondering, which backend is more efficient.
I have a Ryzen 5 7530U with iGPU and i would like which backend will use less of my battery.
Note: I dont use any fancy effects, only fading.

This subject has been discussed already, have a look here:



thank you, and im sorry

No reason to say sorry :grinning: