Transistor Steam game on Manjaro

Can’t start the game: System.DllNotFoundException: libfmodstudio.so.4
Hi, having a problem, I got the following exit:

at GSGE.AudioManager.Preload () [0x0000d] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at GSGE.Code.GUI.LaunchScreen+<>c__DisplayClass9.<MapLoad>b__7 () [0x00035] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b6017b108c4148adad3826865cf5dd25>:0
at System.Threading.Tasks.Task.Execute () [0x00010] in <b6017b108c4148adad3826865cf5dd25>:0
--- End of inner exception stack trace ---
at GSGE.Code.GUI.LaunchScreen.Update (Microsoft.Xna.Framework.GameTime gameTime, System.Boolean otherScreenHasFocus, System.Boolean coveredByOtherScreen) [0x00070] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at GSGE.ScreenManager.updateScreen (Microsoft.Xna.Framework.GameTime gameTime, System.Boolean otherScreenHasFocus, System.Boolean coveredByOtherScreen, GSGE.GameScreen screen) [0x00002] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at GSGE.ScreenManager.updateInternal (Microsoft.Xna.Framework.GameTime gameTime) [0x00088] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at GSGE.ScreenManager.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x00002] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at Microsoft.Xna.Framework.Game.<.cctor>b__19 (Microsoft.Xna.Framework.IUpdateable updateable, Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <213e53b0c5d5423a96061fe35f549489>:0
at Microsoft.Xna.Framework.Game+SortingFilteringCollection`1[T].ForEachFilteredItem[TUserData] (System.Action`2[T1,T2] action, TUserData userData) [0x0007d] in <213e53b0c5d5423a96061fe35f549489>:0
at Microsoft.Xna.Framework.Game.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <213e53b0c5d5423a96061fe35f549489>:0
at GSGE.App.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x0007a] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at Microsoft.Xna.Framework.Game.DoUpdate (Microsoft.Xna.Framework.GameTime gameTime) [0x00014] in <213e53b0c5d5423a96061fe35f549489>:0
at Microsoft.Xna.Framework.Game.Tick () [0x0014f] in <213e53b0c5d5423a96061fe35f549489>:0
at Microsoft.Xna.Framework.SDL2_GamePlatform.RunLoop () [0x003c7] in <213e53b0c5d5423a96061fe35f549489>:0
at Microsoft.Xna.Framework.Game.Run (Microsoft.Xna.Framework.GameRunBehavior runBehavior) [0x00083] in <213e53b0c5d5423a96061fe35f549489>:0
at Microsoft.Xna.Framework.Game.Run () [0x0000c] in <213e53b0c5d5423a96061fe35f549489>:0
at Game.Windows.Program.Run (GSGE.IBugReporter[] bugReporters) [0x00010] in <4c295ea322554ad4a8420e8d7bcdfb1c>:0
---> (Inner Exception #0) System.DllNotFoundException: libfmodstudio.so.4
at GSGE.AudioManager.Preload () [0x0000d] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at GSGE.Code.GUI.LaunchScreen+<>c__DisplayClass9.<MapLoad>b__7 () [0x00035] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b6017b108c4148adad3826865cf5dd25>:0
at System.Threading.Tasks.Task.Execute () [0x00010] in <b6017b108c4148adad3826865cf5dd25>:0 <---

/mnt/Files/steam/steamapps/common/Transistor/Transistor: line 35: 4675 Killed ./Transistor.bin.x86_64 $@

Get the same output on Manjaro, drivers updated, system updated, got it running on a Linux Mint distribution (without doing anything), but I rarely used it and I want it to work on my Manjaro Distro which is the one I used daily.

Tried adding:

LD_LIBRARY_PATH=$SYSTEM_LD_LIBRARY_PATH
LD_PRELOAD="/usr/lib/libasound.so.2:/usr/lib64/libasound.so.2"

and tried the path to the game files:

LD_LIBRARY_PATH="/mnt/Files/steam/steamapps/common/Transistor/lib/libfmodstudio.so.4:/mnt/Files/steam/steamapps/common/Transistor/lib64/libfmodstudio.so.4"

a bit more info:

salvetticos@localhost:/mnt/Files/salvetticos> ldd /mnt/Files/steam/steamapps/common/Transistor/lib/libfmodstudio.so.4
linux-gate.so.1 (0xf7f07000)
librt.so.1 => /lib/librt.so.1 (0xf7d06000)
libfmod.so.4 => not found
libstdc++.so.6 => /lib/libstdc++.so.6 (0xf7aa0000)
libm.so.6 => /lib/libm.so.6 (0xf7982000)
libgcc_s.so.1 => /lib/libgcc_s.so.1 (0xf794c000)
libpthread.so.0 => /lib/libpthread.so.0 (0xf7947000)
libc.so.6 => /lib/libc.so.6 (0xf770e000)
/lib/ld-linux.so.2 (0xf7f09000)
salvetticos@localhost:/mnt/Files/salvetticos> ldd /mnt/Files/steam/steamapps/common/Transistor/lib64/libfmodstudio.so.4
linux-vdso.so.1 (0x00007ff457bad000)
librt.so.1 => /lib64/librt.so.1 (0x00007ff457b89000)
libfmod.so.4 => not found
libstdc++.so.6 => /lib64/libstdc++.so.6 (0x00007ff457200000)
libm.so.6 => /lib64/libm.so.6 (0x00007ff457a92000)
libpthread.so.0 => /lib64/libpthread.so.0 (0x00007ff457a8d000)
libc.so.6 => /lib64/libc.so.6 (0x00007ff456e00000)
/lib64/ld-linux-x86-64.so.2 (0x00007ff457baf000)
libgcc_s.so.1 => /lib64/libgcc_s.so.1 (0x00007ff457a60000)

Nothing worked, anyone had this problem and solved it?

Welcome to the forum! :wave:

If you’re referring to this Transistor game, it’s native. There is no reason to use a compatibility layer like Proton or Wine.

Please edit your post to use proper formatting so it’s easier to read.

Please see:

3 Likes

Sorry, I edited the post…

I’m using the native version, no proton, nor wine nor any of the compatibility options.

Thanks.

Hey @salvettic, I personally played it on my Manjaro (nice game really) and I did not run into any issues out of the box. You might have some external applications like gamescope or MangoHud messing with it possibly? (I personally used MangoHud too but I did not run into any problems.) You can try stopping external applications and overlays to narrow it down.

There is a slight mistake here, you need to point to the folder with the .so files instead of the file directly. So, for an example, you can try this in the steam launch options for Transister (steam changes path in to the game folder when it runs the game, so you probably wont need the full path):

LD_LIBRARY_PATH="$LD_LIBRARY_PATH:lib/:lib64/" %command%

Just in case the relative path does not work, try the full path to the folders:

LD_LIBRARY_PATH="$LD_LIBRARY_PATH:/mnt/Files/steam/steamapps/common/Transistor/lib:/mnt/Files/steam/steamapps/common/Transistor/lib64" %command%

It would be good to verify the files integrity from Steam if you havent already.

Thanks for answering!

I’m running it directly from Steam, and from the terminal to copy the error log.

I tried the the alternatives you provided, on the terminal the output is the same, running it on Steam, instead of crashing back to desktop I get a “Transistor.bin.x86_64” Is Not Responding message.

Thanks again for answering!

You can still view the console output of Steam and games when they running through the GUI by looking at: ~/.local/share/Steam/logs/console-linux.txt

Basically:

  • Open the options tab for Transistor on the library page
  • on the “Launch Options” field, add that command
  • alt-tab to a terminal and run: tail -f ~/.local/share/Steam/logs/console-linux.txt
  • click play on the steam client and start watching the terminal

It might as well be something else that might be messing with it. Do you use any gaming related software/overlays? Like gamemode, gamescope, MangoHud and so on? Also, did you try the “Verify files” under “Installed Files” section in the properties window?

Thanks, looking at console-linux.txt I found the same error regarding the libfmodstudio.so.4.
Verifying the files was one of the first things I tried… tried again, everything seems to be fine.
As I said, one of the strangest things for me is that the same installation works perfect under Linux Mint… I guess I’ll just play it there. Still, it’s very frustrating not being able to get it to work.

Thanks, this is a wonderful community, I got responses in the day, the steam forum post is just sitting there, it seems that no one even looked at it.

1 Like

Basically libfmod is not found. In Linux Mint there is such a library?

it’s in the game directory, and part of the tried solutions was to pass the path to the game launcher-

ok share it then:

tree /mnt/Files/steam/steamapps/common/Transistor/

libfmodstudio.so.4 seems to be there, but not libfmod.so.4.

LD_PRELOAD="/usr/lib64/libfmod.so.4" %command%

Did you acually tried to run it when installed on the local disk and not on a another mountpoint?