Can’t start the game: System.DllNotFoundException: libfmodstudio.so.4
Hi, having a problem, I got the following exit:
at GSGE.AudioManager.Preload () [0x0000d] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at GSGE.Code.GUI.LaunchScreen+<>c__DisplayClass9.<MapLoad>b__7 () [0x00035] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b6017b108c4148adad3826865cf5dd25>:0
at System.Threading.Tasks.Task.Execute () [0x00010] in <b6017b108c4148adad3826865cf5dd25>:0
--- End of inner exception stack trace ---
at GSGE.Code.GUI.LaunchScreen.Update (Microsoft.Xna.Framework.GameTime gameTime, System.Boolean otherScreenHasFocus, System.Boolean coveredByOtherScreen) [0x00070] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at GSGE.ScreenManager.updateScreen (Microsoft.Xna.Framework.GameTime gameTime, System.Boolean otherScreenHasFocus, System.Boolean coveredByOtherScreen, GSGE.GameScreen screen) [0x00002] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at GSGE.ScreenManager.updateInternal (Microsoft.Xna.Framework.GameTime gameTime) [0x00088] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at GSGE.ScreenManager.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x00002] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at Microsoft.Xna.Framework.Game.<.cctor>b__19 (Microsoft.Xna.Framework.IUpdateable updateable, Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <213e53b0c5d5423a96061fe35f549489>:0
at Microsoft.Xna.Framework.Game+SortingFilteringCollection`1[T].ForEachFilteredItem[TUserData] (System.Action`2[T1,T2] action, TUserData userData) [0x0007d] in <213e53b0c5d5423a96061fe35f549489>:0
at Microsoft.Xna.Framework.Game.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <213e53b0c5d5423a96061fe35f549489>:0
at GSGE.App.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x0007a] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at Microsoft.Xna.Framework.Game.DoUpdate (Microsoft.Xna.Framework.GameTime gameTime) [0x00014] in <213e53b0c5d5423a96061fe35f549489>:0
at Microsoft.Xna.Framework.Game.Tick () [0x0014f] in <213e53b0c5d5423a96061fe35f549489>:0
at Microsoft.Xna.Framework.SDL2_GamePlatform.RunLoop () [0x003c7] in <213e53b0c5d5423a96061fe35f549489>:0
at Microsoft.Xna.Framework.Game.Run (Microsoft.Xna.Framework.GameRunBehavior runBehavior) [0x00083] in <213e53b0c5d5423a96061fe35f549489>:0
at Microsoft.Xna.Framework.Game.Run () [0x0000c] in <213e53b0c5d5423a96061fe35f549489>:0
at Game.Windows.Program.Run (GSGE.IBugReporter[] bugReporters) [0x00010] in <4c295ea322554ad4a8420e8d7bcdfb1c>:0
---> (Inner Exception #0) System.DllNotFoundException: libfmodstudio.so.4
at GSGE.AudioManager.Preload () [0x0000d] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at GSGE.Code.GUI.LaunchScreen+<>c__DisplayClass9.<MapLoad>b__7 () [0x00035] in <ea74f9a86dc44b6fbd3376d91ace8eb3>:0
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b6017b108c4148adad3826865cf5dd25>:0
at System.Threading.Tasks.Task.Execute () [0x00010] in <b6017b108c4148adad3826865cf5dd25>:0 <---
/mnt/Files/steam/steamapps/common/Transistor/Transistor: line 35: 4675 Killed ./Transistor.bin.x86_64 $@
Get the same output on Manjaro, drivers updated, system updated, got it running on a Linux Mint distribution (without doing anything), but I rarely used it and I want it to work on my Manjaro Distro which is the one I used daily.
Tried adding:
LD_LIBRARY_PATH=$SYSTEM_LD_LIBRARY_PATH
LD_PRELOAD="/usr/lib/libasound.so.2:/usr/lib64/libasound.so.2"
and tried the path to the game files:
LD_LIBRARY_PATH="/mnt/Files/steam/steamapps/common/Transistor/lib/libfmodstudio.so.4:/mnt/Files/steam/steamapps/common/Transistor/lib64/libfmodstudio.so.4"
a bit more info:
salvetticos@localhost:/mnt/Files/salvetticos> ldd /mnt/Files/steam/steamapps/common/Transistor/lib/libfmodstudio.so.4
linux-gate.so.1 (0xf7f07000)
librt.so.1 => /lib/librt.so.1 (0xf7d06000)
libfmod.so.4 => not found
libstdc++.so.6 => /lib/libstdc++.so.6 (0xf7aa0000)
libm.so.6 => /lib/libm.so.6 (0xf7982000)
libgcc_s.so.1 => /lib/libgcc_s.so.1 (0xf794c000)
libpthread.so.0 => /lib/libpthread.so.0 (0xf7947000)
libc.so.6 => /lib/libc.so.6 (0xf770e000)
/lib/ld-linux.so.2 (0xf7f09000)
salvetticos@localhost:/mnt/Files/salvetticos> ldd /mnt/Files/steam/steamapps/common/Transistor/lib64/libfmodstudio.so.4
linux-vdso.so.1 (0x00007ff457bad000)
librt.so.1 => /lib64/librt.so.1 (0x00007ff457b89000)
libfmod.so.4 => not found
libstdc++.so.6 => /lib64/libstdc++.so.6 (0x00007ff457200000)
libm.so.6 => /lib64/libm.so.6 (0x00007ff457a92000)
libpthread.so.0 => /lib64/libpthread.so.0 (0x00007ff457a8d000)
libc.so.6 => /lib64/libc.so.6 (0x00007ff456e00000)
/lib64/ld-linux-x86-64.so.2 (0x00007ff457baf000)
libgcc_s.so.1 => /lib64/libgcc_s.so.1 (0x00007ff457a60000)
Nothing worked, anyone had this problem and solved it?