Of course …
I didn’t know a GPU driver could be installed as flatpak…
Of course …
I didn’t know a GPU driver could be installed as flatpak…
I removed nvidia_drm.modeset=1 from Grub, but the game/driver freezed my system again… the new Flatpak driver made it even worse… i regret it that i updated it ![]()
I also pressed free memory again, so the OOM can be ignored.
I have no idea who is in charge about this Flatpak driver, should i report this to nvidia?
$ journalctl -b -1 -p3 --no-pager
Sep 01 13:31:23 koboldx-z170 kernel: x86/cpu: SGX disabled by BIOS.
Sep 01 13:31:24 koboldx-z170 kernel:
Sep 01 13:31:32 koboldx-z170 pulseaudio[1381]: GetManagedObjects() failed: org.freedesktop.DBus.Error.NameHasNoOwner: Could not activate remote peer 'org.bluez': unit failed
Sep 01 14:59:04 koboldx-z170 kernel: irq 16: nobody cared (try booting with the "irqpoll" option)
Sep 01 14:59:04 koboldx-z170 kernel: handlers:
Sep 01 14:59:04 koboldx-z170 kernel: [<000000003bd7a28f>] i801_isr [i2c_i801]
Sep 01 14:59:04 koboldx-z170 kernel: [<00000000f56cf98d>] azx_interrupt [snd_hda_codec]
Sep 01 14:59:04 koboldx-z170 kernel: Disabling IRQ #16
Sep 01 14:59:16 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 14:59:16 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 14:59:16 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 14:59:16 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 14:59:45 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 14:59:55 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 14:59:55 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 14:59:57 koboldx-z170 systemd-coredump[4338]: [🡕] Process 4261 (spring-main) of user 1000 dumped core.
Stack trace of thread 139:
#0 0x0000000000000000 n/a (n/a + 0x0)
ELF object binary architecture: AMD x86-64
Sep 01 15:00:25 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57d:0:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:0:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:1:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:2:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:3:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:4:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:5:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:7:0:0x0000000f
Sep 01 15:01:11 koboldx-z170 kernel: Out of memory: Killed process 1254 (plasmashell) total-vm:2646132kB, anon-rss:280696kB, file-rss:205440kB, shmem-rss:0kB, UID:1000 pgtables:1328kB oom_score_adj:200
Sep 01 15:01:52 koboldx-z170 systemd[1164]: Failed to start KDE Plasma Workspace.
Sep 01 15:02:36 koboldx-z170 pulseaudio[1381]: Error opening PCM device front:2: No such file or directory
Sep 01 15:02:36 koboldx-z170 pulseaudio[1381]: Error opening PCM device front:2: No such file or directory
With the old driver i could play atleast for 6 days almost stable but this new one freezes just after a hour.
And i have not even a idea, if my system shutdown correctly with reisub… is there a way to see if all steps from REISUB went through successfull?
I have no idea - if it were to me - I’d remove every shred of Nvidia - I am not refering to hardware - but the drivers - whatever you have installed.
There was a question once on Flatpak removal [root tip] [How To] Removing a flatpak app.
There was a time where I used Nvidia - there was a slight difference between using the prebuilt drivers and using DKMS.
Mostly drivers were stable with DKMS (remember the headers for your kernel)
Does this happen only during/after playing a particular game?
Yeah, i have problems with this one native linux flatpak game, which used a flatpak GPU driver.
No other issues besides this game.
Maybe i run into problem’s now, because Manjaro is holding his distro nvidia GPU driver update back? ![]()
So other flatpak games run fine on your system or you didn’t try other ones?
About a week ago I did the last stable update, updated flatpak nvidia drivers and after that all flatpak apps refused to launch. Then I restored from backup, redid the update and the problem was gone.
I don’t have other flatpak games.
My game refused too to run too, but 24hours later another flatpak nvidia driver was available… which lead to the system freezes, but only 2 freezes in 7 days.
At least im not the only one who has problems with this Flatpak driver’s.
Which backup, full system restore with timeshift?
Clonezilla backup that I do before each update
I still experience crashes after done with gaming, but at least it no longer crash ingame.
Is the nvidia Flatpak driver still working for you after the stable update 4 days ago?
I haven’t had any issues with flatpak after I redid the update. So no idea what it was caused by.
Did you try another kernel?
Not yet, i just managed to reinstall the flatpak nvidia driver with @linux-aarhus link that he posted above, i hope this could finally fix it.
$ flatpak list
$ flatpak uninstall nvidia-550-107-02
$ flatpak update --system
So hopefully, next time you don’t need a backup ![]()
Edit: Still my system is freezing again… damn reinstall didn’t solved it ![]()
$ flatpak list
Name Application ID Version Branch Installation
BAR Team info.beyondallreason.bar 1.2988.0.0 stable system
Freedesktop Platform org.freedesktop.Platform freedesktop-sdk-23.08.21 23.08 system
Mesa org.freedesktop.Platform.GL.default 24.1.3 23.08 system
Mesa (Extra) org.freedesktop.Platform.GL.default 24.1.3 23.08-extra system
nvidia-550-107-02 org.freedesktop.Platform.GL.nvidia-550-107-02 1.4 system
openh264 org.freedesktop.Platform.openh264 2.1.0 2.2.0 system
Maybe i should also try reinstalling Mesa and openh264?
The problems you face could be flatpak-related, kernel-related or could indicate that your hardware is slowly dying.
You might need to do more tests to identify the source of the problem:
nvidia_drm.modeset=1 nvidia_drm.fbdev=1 to the GRUB command line, MODULES=(nvidia nvidia_modeset nvidia_uvm nvidia_drm) to /etc/mkinitcpio.conf and reboot to that kernel. Play the game using new kernel....kernel: Out of memory: Killed process 4181 (spring-main)... is really due to the insufficient memory (memory leak?) or something else.Spoiler: I didn’t try to fix the bug, i was going the lazy way and i just hoped
it would cure itself, because it was maybe just a buggy flatpak update and i think that’s what it is now actually ![]()
A little overview, after the latest release update (09/02/24) i no longer experienced the in game system freezes. But it changed back to my old problem, with the system freeze after the game was closed for few minutes.
I also found out that it had something to do with system (probably GPU) idling, because i could delay the freeze when i start watching a video right after my gaming session and it freezed just after closing the video player.
Anyways, around 10 days ago i had another Flatpak update, i think all my packages was updated excluded the nvidia flatpak driver, i was firstly disappointed.
$ flatpak list
Name Application ID Version Branch Installation
BAR Team info.beyondallreason.bar 1.2988.0.0 stable system
Freedesktop Platform org.freedesktop.Platform 23.08 system
Mesa org.freedesktop.Platform.GL.default 24.2.1 23.08 system
Mesa (Extra) org.freedesktop.Platform.GL.default 24.2.1 23.08-extra system
nvidia-550-107-02 org.freedesktop.Platform.GL.nvidia-550-107-02 1.4 system
openh264 org.freedesktop.Platform.openh264 2.1.0 2.2.0 system
But since this last update, i have not a single system crash for around 7-10 days and i openend/closed the game several times a day, only to force if the system freeze will show up again, but no way… full stable again
![]()
On one side, im happy that the problem is gone now… but i find this strange that a flatpak update from a game could have this strong impact on a stable system… ![]()
Just a guess from my side, it maybe could be related to the Manjaro/nvidia driver delay, since our distro still stays on v550 ![]()
Thanks again for the support guys, i hope that the problem won’t show up again. Since there is no solution the Topic can be closed.