Of course …
I didn’t know a GPU driver could be installed as flatpak…
Of course …
I didn’t know a GPU driver could be installed as flatpak…
I removed nvidia_drm.modeset=1 from Grub, but the game/driver freezed my system again… the new Flatpak driver made it even worse… i regret it that i updated it
I also pressed free memory again, so the OOM can be ignored.
I have no idea who is in charge about this Flatpak driver, should i report this to nvidia?
$ journalctl -b -1 -p3 --no-pager
Sep 01 13:31:23 koboldx-z170 kernel: x86/cpu: SGX disabled by BIOS.
Sep 01 13:31:24 koboldx-z170 kernel:
Sep 01 13:31:32 koboldx-z170 pulseaudio[1381]: GetManagedObjects() failed: org.freedesktop.DBus.Error.NameHasNoOwner: Could not activate remote peer 'org.bluez': unit failed
Sep 01 14:59:04 koboldx-z170 kernel: irq 16: nobody cared (try booting with the "irqpoll" option)
Sep 01 14:59:04 koboldx-z170 kernel: handlers:
Sep 01 14:59:04 koboldx-z170 kernel: [<000000003bd7a28f>] i801_isr [i2c_i801]
Sep 01 14:59:04 koboldx-z170 kernel: [<00000000f56cf98d>] azx_interrupt [snd_hda_codec]
Sep 01 14:59:04 koboldx-z170 kernel: Disabling IRQ #16
Sep 01 14:59:16 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 14:59:16 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 14:59:16 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 14:59:16 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 14:59:45 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 14:59:55 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 14:59:55 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 14:59:57 koboldx-z170 systemd-coredump[4338]: [🡕] Process 4261 (spring-main) of user 1000 dumped core.
Stack trace of thread 139:
#0 0x0000000000000000 n/a (n/a + 0x0)
ELF object binary architecture: AMD x86-64
Sep 01 15:00:25 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57d:0:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:0:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:1:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:2:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:3:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:4:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:5:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:6:0:0x0000000f
Sep 01 15:00:38 koboldx-z170 kernel: nvidia-modeset: ERROR: GPU:0: Failed to query display engine channel state: 0x0000c57e:7:0:0x0000000f
Sep 01 15:01:11 koboldx-z170 kernel: Out of memory: Killed process 1254 (plasmashell) total-vm:2646132kB, anon-rss:280696kB, file-rss:205440kB, shmem-rss:0kB, UID:1000 pgtables:1328kB oom_score_adj:200
Sep 01 15:01:52 koboldx-z170 systemd[1164]: Failed to start KDE Plasma Workspace.
Sep 01 15:02:36 koboldx-z170 pulseaudio[1381]: Error opening PCM device front:2: No such file or directory
Sep 01 15:02:36 koboldx-z170 pulseaudio[1381]: Error opening PCM device front:2: No such file or directory
With the old driver i could play atleast for 6 days almost stable but this new one freezes just after a hour.
And i have not even a idea, if my system shutdown correctly with reisub… is there a way to see if all steps from REISUB went through successfull?
I have no idea - if it were to me - I’d remove every shred of Nvidia - I am not refering to hardware - but the drivers - whatever you have installed.
There was a question once on Flatpak removal [root tip] [How To] Removing a flatpak app.
There was a time where I used Nvidia - there was a slight difference between using the prebuilt drivers and using DKMS.
Mostly drivers were stable with DKMS (remember the headers for your kernel)
Does this happen only during/after playing a particular game?
Yeah, i have problems with this one native linux flatpak game, which used a flatpak GPU driver.
No other issues besides this game.
Maybe i run into problem’s now, because Manjaro is holding his distro nvidia GPU driver update back?
So other flatpak games run fine on your system or you didn’t try other ones?
About a week ago I did the last stable update, updated flatpak nvidia drivers and after that all flatpak apps refused to launch. Then I restored from backup, redid the update and the problem was gone.
I don’t have other flatpak games.
My game refused too to run too, but 24hours later another flatpak nvidia driver was available… which lead to the system freezes, but only 2 freezes in 7 days.
At least im not the only one who has problems with this Flatpak driver’s.
Which backup, full system restore with timeshift?
Clonezilla backup that I do before each update
I still experience crashes after done with gaming, but at least it no longer crash ingame.
Is the nvidia Flatpak driver still working for you after the stable update 4 days ago?
I haven’t had any issues with flatpak after I redid the update. So no idea what it was caused by.
Did you try another kernel?
Not yet, i just managed to reinstall the flatpak nvidia driver with @linux-aarhus link that he posted above, i hope this could finally fix it.
$ flatpak list
$ flatpak uninstall nvidia-550-107-02
$ flatpak update --system
So hopefully, next time you don’t need a backup
Edit: Still my system is freezing again… damn reinstall didn’t solved it
$ flatpak list
Name Application ID Version Branch Installation
BAR Team info.beyondallreason.bar 1.2988.0.0 stable system
Freedesktop Platform org.freedesktop.Platform freedesktop-sdk-23.08.21 23.08 system
Mesa org.freedesktop.Platform.GL.default 24.1.3 23.08 system
Mesa (Extra) org.freedesktop.Platform.GL.default 24.1.3 23.08-extra system
nvidia-550-107-02 org.freedesktop.Platform.GL.nvidia-550-107-02 1.4 system
openh264 org.freedesktop.Platform.openh264 2.1.0 2.2.0 system
Maybe i should also try reinstalling Mesa and openh264?
The problems you face could be flatpak-related, kernel-related or could indicate that your hardware is slowly dying.
You might need to do more tests to identify the source of the problem:
nvidia_drm.modeset=1 nvidia_drm.fbdev=1
to the GRUB command line, MODULES=(nvidia nvidia_modeset nvidia_uvm nvidia_drm)
to /etc/mkinitcpio.conf and reboot to that kernel. Play the game using new kernel....kernel: Out of memory: Killed process 4181 (spring-main)...
is really due to the insufficient memory (memory leak?) or something else.Spoiler: I didn’t try to fix the bug, i was going the lazy way and i just hoped
it would cure itself, because it was maybe just a buggy flatpak update and i think that’s what it is now actually
A little overview, after the latest release update (09/02/24) i no longer experienced the in game system freezes. But it changed back to my old problem, with the system freeze after the game was closed for few minutes.
I also found out that it had something to do with system (probably GPU) idling, because i could delay the freeze when i start watching a video right after my gaming session and it freezed just after closing the video player.
Anyways, around 10 days ago i had another Flatpak update, i think all my packages was updated excluded the nvidia flatpak driver, i was firstly disappointed.
$ flatpak list
Name Application ID Version Branch Installation
BAR Team info.beyondallreason.bar 1.2988.0.0 stable system
Freedesktop Platform org.freedesktop.Platform 23.08 system
Mesa org.freedesktop.Platform.GL.default 24.2.1 23.08 system
Mesa (Extra) org.freedesktop.Platform.GL.default 24.2.1 23.08-extra system
nvidia-550-107-02 org.freedesktop.Platform.GL.nvidia-550-107-02 1.4 system
openh264 org.freedesktop.Platform.openh264 2.1.0 2.2.0 system
But since this last update, i have not a single system crash for around 7-10 days and i openend/closed the game several times a day, only to force if the system freeze will show up again, but no way… full stable again
On one side, im happy that the problem is gone now… but i find this strange that a flatpak update from a game could have this strong impact on a stable system…
Just a guess from my side, it maybe could be related to the Manjaro/nvidia driver delay, since our distro still stays on v550
Thanks again for the support guys, i hope that the problem won’t show up again. Since there is no solution the Topic can be closed.