I was working on a project in Blender using the realtime rendering-engine Eevee (entirely running on the GPU) when suddenly my laptop has frozen.
I’ve rebooted it and realized my autosave was in /tmp/ so it’s gone.
I’ve redone my progress and in the exact same moment, when I connected two things in Blender - my system froze again. But this time - it failed to boot up again.
I’ve investigated what’s going on and found that the root Btrfs filesystem is damaged and is unmountable.
I suspect AMD GPU driver has a bug that was triggered by Blender’s GPU renderer, but how could that corrupt my root filesystem?
Note that I also had another Btrs filesystem mounted (for data) and that one is fine (thankfully).
I’m currently imaging the system drive (dual booting with Windows) and can’t mount it so I can’t provide any logs.
I am running Manjaro Linux KDE edition on Kernel 5.9 (AFAIK).
I’ve since had to completely trash the whole Manjaro Install and redo it - my backups were not perfect, and I was unable to restore the filesystem to fully working order. I’ve since made a proper disk image after the fresh installation in case I’ll need to do this again.
Still: it’s kinda scary that a few clicks in Blender can blow up my entire OS. I have to complete this project on Windows 10, to avoid unnecessary downtime.
Have anybody had similar issues?
Details (I can’t include links in my posts).
https: // developer . blender . org / T81547