ich spiele seit wenigen Wochen nun auf Linux. Funktioniert soweit sehr gut, allerdings scheint League Of Legends seit heute nicht mehr zu funktionieren. Ich habe Esync und Fsync schon deaktiviert und Wine-Staging aktualisiert, aber bin zu keinem Ergebnis gekommen. Es stürtzt nach dem Einloggen im Logo ab.
Im Debugfenster steht folgendes:
Running gamemoderun /home/noah/.local/share/lutris/runners/wine/lutris-lol-5.5-2-x86_64/bin/wine /mnt/SSD/Schmutz/drive_c/Riot Games/League of Legends/LeagueClient.exe
Initial process has started with pid 15943
Game is considered started.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
000000.000| OKAY| Running from cwd 'C:\Riot Games\League of Legends'.
000000.000| ALWAYS| Application Version:10.19.336.497 - CL:3360497 - Build Date:Sep 15 2020 - Build Time:20:14:07
000000.001| OKAY| Initial working directory: "C:\Riot Games\League of Legends"
000000.001| OKAY| Current process: "C:\Riot Games\League of Legends\LeagueClient.exe"
000000.001| OKAY| Command line arguments:
000000.002| OKAY| Enabling Data API Dradis collection with endpoint: https://ekg.riotgames.com/messages
000000.004| ALWAYS| The following message is prepared to be sent to dradis:
Event Name: riot__rclient__event
common.os_platform: Windows
common.application_name: LeagueClient
common.application_version: 10.19.336.497
common.cef_version: 74.1.19+gb62bacf+chromium-74.0.3729.157
common.installation_id: 2x/Rag==
common.locale: de_DE
common.os_version_major: 10
common.machine_id: 2/Uge6WHLUSL+f269BQO7g==
common.os_edition: Ultimate N, x86
common.os_version_minor:
common.region: EUW
common.session_id: 172c0a08-fcf0-534a-945e-e258567027e9
event_name: startup
crash_reporter: crashpad
000000.005| ALWAYS| Queued Dradis event to be sent.
000000.005| ALWAYS| Direct Launch enabled for league_of_legends.live in environment 'live' for app path 'C:\Riot Games\League of Legends\LeagueClient.exe' and install dir 'C:\Riot Games\League of Legends'
000000.005| ALWAYS| Found associated Riot Client install (C:/Riot Games/Riot Client/RiotClientServices.exe)
000000.015| OKAY| Launched Riot Client with process 58
000000.015| ALWAYS| Riot Client started. Exiting with the expectation of being restarted (ExitForDirectLaunch).
000005.847| OKAY| EventCollector: 0 events remaining after thread join
000005.847| OKAY| Shut down EventCollector in 842 milliseconds
Initial process has exited.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
Game is considered exited.
All monitored processes have exited.
Exit with returncode 0
Das Samba Netzwerk funktioniert erste Sahne Danke noch einmal für die Hilfe!
Ich habe nachdem ihr mir so gutherzig geholfen habt direkt meine Ordnerstruktur gereinigt. Hatte aus reiner Faulheit meine übrigen Daten in einen Ordner geschmissen. Das war noch vor dem Wechsel.
Ich erachte es wirklich lobenswert wie passioniert du den Menschen hier hilfst. Hattest mir in meiner Manjaro Testphase auch geholfen, wie ich eine zweite SSD für Spiele automatisch mounte. Ich habe eine Lösung mit dem Gnome Laufwerk Manager (kenne den spezifischen Namen nicht) gefunden und das funktioniert einwandfrei. Danke nochmal dafür
Es scheint nicht funktioniert zu haben. Ich warte noch, bis das Debug Fenster fertig ist und sende es dann.
Running gamemoderun /home/noah/.local/share/lutris/runners/wine/lutris-lol-5.5-2-x86_64/bin/wine /mnt/SSD/Schmutz/drive_c/Riot Games/League of Legends/LeagueClient.exe
Initial process has started with pid 6949
Game is considered started.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
000000.000| OKAY| Running from cwd 'C:\Riot Games\League of Legends'.
000000.000| ALWAYS| Application Version:10.19.336.497 - CL:3360497 - Build Date:Sep 15 2020 - Build Time:20:14:07
000000.001| OKAY| Initial working directory: "C:\Riot Games\League of Legends"
000000.001| OKAY| Current process: "C:\Riot Games\League of Legends\LeagueClient.exe"
000000.001| OKAY| Command line arguments:
000000.002| OKAY| Enabling Data API Dradis collection with endpoint: https://ekg.riotgames.com/messages
000000.005| ALWAYS| The following message is prepared to be sent to dradis:
Event Name: riot__rclient__event
common.os_platform: Windows
common.application_name: LeagueClient
common.application_version: 10.19.336.497
common.cef_version: 74.1.19+gb62bacf+chromium-74.0.3729.157
common.installation_id: 2x/Rag==
common.locale: de_DE
common.os_version_major: 10
common.machine_id: 2/Uge6WHLUSL+f269BQO7g==
common.os_edition: Ultimate N, x86
common.os_version_minor:
common.region: EUW
common.session_id: 48c385b8-b46b-774a-8522-8d17e9a8bb58
event_name: startup
crash_reporter: crashpad
000000.005| ALWAYS| Queued Dradis event to be sent.
000000.005| ALWAYS| Direct Launch enabled for league_of_legends.live in environment 'live' for app path 'C:\Riot Games\League of Legends\LeagueClient.exe' and install dir 'C:\Riot Games\League of Legends'
000000.005| ALWAYS| Found associated Riot Client install (C:/Riot Games/Riot Client/RiotClientServices.exe)
000000.017| OKAY| Launched Riot Client with process 57
000000.017| ALWAYS| Riot Client started. Exiting with the expectation of being restarted (ExitForDirectLaunch).
000005.781| OKAY| EventCollector: 0 events remaining after thread join
000005.781| OKAY| Shut down EventCollector in 777 milliseconds
Initial process has exited.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
Game is considered exited.
All monitored processes have exited.
Exit with returncode 0
Ja, ich bin derweil auf etwas Ähnliches im Lutris Discord gestoßen. Dort kam heute auch erst ein Bericht mit augenscheinlich demselben Fehler, den ich zu haben scheine. Ich recherchiere mal genauer, vielleicht lässt sich ja etwas finden. Trotzdem vielen Dank!
Naja in naher Zukunft wird LoL sowieso nicht mehr wirklich auf Linux laufen… oder besser es wird von den Entwicklern als unerwünscht gesehen, wegen der Anti-Cheat Software die bald, also 2021 kommen wird, die ausschließlich auf Windows funktionieren soll.
Ja, Riot Vanguard heißt der Spaß. Wird schon bei Valorant eingesetzt. Ist ein Kernel-Level Anti-Cheat Programm, welches ständig laufen muss. Es startet beim Bootvorgang. Ich hoffe, sie werden in Zukunft die Verwendung von VM’s erlauben, nicht wie bei Rainbow Six: Siege. Dort bekommst du einen Softbann reingehämmert.