Hi everyone, I have recently installed manjaro kde and I have a problem with the gpu. I have a 3060 ti and the games hold up very well at 60 fps but it all seems very laggy. If I scroll down on google chrome some text seems blurry. Since I have a 4k 60Hz monitor I would like to always keep vsync active (on windows 11 I never had lag problems keeping it always on). The resolution is 1080p because I switch to another monitor and prefer to have it that way. Post my system information.
[ 0.410879] SPI driver ili9163 has no spi_device_id for newhaven,1.8-128160EF
[ 0.891921] ata1.00: supports DRM functions and may not be fully accessible
[ 0.896322] ata1.00: supports DRM functions and may not be fully accessible
[ 4.478426] systemd-journald: File /var/log/journal/861884b3fccd483da7acf90b550cd9cc/system.journal cor
rupted or uncleanly shut down, renaming and replacing.
[ 4.546161] acpi PNP0C14:02: duplicate WMI GUID 05901221-D566-11D1-B2F0-00A0C9062910 (first instance was on
[ 4.592578] razerkbd: loading out-of-tree module taints kernel.
[ 4.611785] nvidia: module license 'NVIDIA' taints kernel.
[ 4.611790] Disabling lock debugging due to kernel taint
[ 4.650639] r8168 Copyright (C) 2021 Realtek NIC software team <firstname.lastname@example.org>
This program comes with ABSOLUTELY NO WARRANTY; for details, please see <http://www.gnu.org/lic
This is free software, and you are welcome to redistribute it under certain conditions; see <ht
[ 4.695483] NVRM: loading NVIDIA UNIX x86_64 Kernel Module 510.60.02 Wed Mar 16 11:24:05 UTC 2022
[ 5.116689] nvidia_uvm: module uses symbols from proprietary module nvidia, inheriting taint.
[ 5.442767] FAT-fs (sda1): Volume was not properly unmounted. Some data may be corrupt. Please run fsck.
[ 5.451073] kauditd_printk_skb: 38 callbacks suppressed
[ 7.899705] systemd-journald: File /var/log/journal/861884b3fccd483da7acf90b550cd9cc/user-1000.journal
corrupted or uncleanly shut down, renaming and replacing.
[ 15.727704] kauditd_printk_skb: 46 callbacks suppressed
[ 136.840259] show_signal_msg: 2 callbacks suppressed
there probably are, but i really am not knowledgeable in this… do you run your games with prime run … also just to be sure, post output from mhwd -l && mhwd -li
also noticed youre running the 5.17 kernel, try switching to 5.15 LTS
I don’t know for example the games that are laggy a lot are the cemu emulator started by lutris where I added these commands at startup but nothing: __GL_SYNC_TO_VBLANK 1 and __GL_THREADED_OPTIMIZATIONS 1. I noticed that with opengl and the active vsync it runs very well but with vulkan and the triple buffering runs laggy but in both cases the fps are at 60. Another game is final fantasy vii remake which is too unplayable that lagging, and I noticed that in the game menu I arrive at 500fps (I have on the force composition pipeline, How is it possible?). I try to pass as you told me at 5.15 lts and I update you, thanks.
i didnt noticed that you have only one gpu, so ignore the prime thing…
try disable compositor with: alt + shift + f12 and try play games - you can enable it again with the same shortcut…
then check this link out
Sorry for the late reply, I was doing some tests. I have updates. So for the problem of tearing of google chrome scrolling I solved it by going to the search bar
chrome: // flags
disabling Smooth Scrolling.
For the cemu emulator since it does not yet have native support for linux the only way to play it without lag is to switch vulkan to opengl even if the shader compilation is slower and more stutter but once compiled it runs very well, as far as another is concerned game I forced the vsync through the steam commands by adding
__GL_SYNC_TO_VBLANK = 1 %command%
For the rest of the things you recommended I had already done, that of kwin.sh and others, I just modified the nvidia.conf you gave me, thanks, now everything seems to go smoothly… there are still some lags but many less than before. Thanks for the support!!
I solved the vsync issue in some games and I understand a bit how it all works but still have bad screen tearing and lag in some games, very annoying. So the problem still exists. Has anyone managed to fix this problem? I also tried creating an nvidia-drm.conf file in modprobe.d and putting
I put it as a variable to start the emulator it is not a global variable of the OS. As for your settings, I assume you have a gsync screen with a high refresh rate. I have a monitor without gsync and with a refresh rate locked at 60 unfortunately. As for
__GL_SYNC_TO_VBLANK = 0
(in my case =1 because i want vsync always on) do you intend to insert it in etc/profile.d/kwin.sh?
Guys thanks everyone but I finally SOLVED it. I don’t know why but the Force Composition Pipeline was the culprit (with my setup), now that I’ve deactivated it I have no more problems (no more micro lag). I left only “sync to vblank” and “allow flipping” active in the nvidia settings and since I don’t have a gsync screen, for games where I need vsync active and it cannot be activated from the game settings I use goverlay.