When I’m playing full screen games, after a few moments the game slows down harshly, and is practically unplayable.
The following games have had this issue, I don’t know if anything else is affected:
CS:GO
TF2
Cave Story (Linux Port)
Here’s my sys info:
System:
Kernel: 5.9.3-1-MANJARO x86_64 bits: 64 compiler: gcc v: 10.2.0
parameters: BOOT_IMAGE=/boot/vmlinuz-5.9-x86_64
root=UUID=2ed1c150-7de6-426c-942b-54053811cbdd rw quiet udev.log_priority=3
Desktop: Cinnamon 4.6.7 tk: GTK 3.24.23 dm: LightDM 1.30.0
Distro: Manjaro Linux
Machine:
Type: Laptop System: TOSHIBA product: Satellite L55W-C v: PSLRAU-00J008
serial: <filter>
Mobo: FF40 model: 0692 v: 2.0 serial: <filter> UEFI: INSYDE v: 5.10
date: 09/21/2015
CPU:
Info: Dual Core model: Intel Core i3-5015U bits: 64 type: MT MCP
arch: Broadwell family: 6 model-id: 3D (61) stepping: 4 microcode: 2F
L2 cache: 3072 KiB
flags: avx avx2 lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx
bogomips: 16766
Speed: 1955 MHz min/max: 500/2000 MHz Core speeds (MHz): 1: 1959 2: 1971
3: 1981 4: 1995
Vulnerabilities: Type: itlb_multihit status: KVM: VMX disabled
Type: l1tf
mitigation: PTE Inversion; VMX: conditional cache flushes, SMT vulnerable
Type: mds mitigation: Clear CPU buffers; SMT vulnerable
Type: meltdown mitigation: PTI
Type: spec_store_bypass
mitigation: Speculative Store Bypass disabled via prctl and seccomp
Type: spectre_v1
mitigation: usercopy/swapgs barriers and __user pointer sanitization
Type: spectre_v2 mitigation: Full generic retpoline, IBPB: conditional,
IBRS_FW, STIBP: conditional, RSB filling
Type: srbds mitigation: Microcode
Type: tsx_async_abort status: Not affected
Graphics:
Device-1: Intel HD Graphics 5500 vendor: Toshiba driver: i915 v: kernel
bus ID: 00:02.0 chip ID: 8086:1616
Device-2: Chicony TOSHIBA Web Camera - HD type: USB driver: uvcvideo
bus ID: 2-6:5 chip ID: 04f2:b446
Display: x11 server: X.Org 1.20.9 driver: intel unloaded: modesetting
alternate: fbdev,vesa display ID: :0 screens: 1
Screen-1: 0 s-res: 1366x768 s-dpi: 96 s-size: 361x203mm (14.2x8.0")
s-diag: 414mm (16.3")
Monitor-1: eDP1 res: 1366x768 hz: 60 dpi: 102 size: 340x190mm (13.4x7.5")
diag: 389mm (15.3")
OpenGL: renderer: Mesa Intel HD Graphics 5500 (BDW GT2) v: 4.6 Mesa 20.2.1
direct render: Yes